#region Disclaimer / License

// Copyright (C) 2009, Kenneth Skovhede
// http://www.hexad.dk, opensource@hexad.dk
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//

#endregion Disclaimer / License

using System.ComponentModel;

namespace Maestro.Editors.LayerDefinition.Vector.StyleEditors
{
    /// <summary>
    /// Summary description for ScaleRangeEditor.
    /// </summary>
    [ToolboxItem(false)]
    internal class ScaleRangeEditor : System.Windows.Forms.UserControl
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.Container components = null;

        public ScaleRangeEditor()
        {
            // This call is required by the Windows.Forms Form Designer.
            InitializeComponent();

            // TODO: Add any initialization after the InitializeComponent call
        }

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                if (components != null)
                {
                    components.Dispose();
                }
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.SuspendLayout();
            //
            // ScaleRangeEditor
            //
            this.Name = "ScaleRangeEditor";
            this.ResumeLayout(false);
        }

        #endregion Component Designer generated code
    }
}